Game – Art Program (G119)

Program Description

Program Overview

Video games have become one of the leading forms of artistic expression in the twenty-first century. Game art requires a combination of talents, hard work and passion. The Game – Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

PLEASE NOTE: This program is also offered in a fully online format. Please see Game - Art (Online) program (G129) for more details.

Full Description

Video games have become one of the leading forms of artistic expression in the twenty-first century. Game development requires a combination of talents, hard work and passion. The Game - Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

As a student of this program, you will develop both two-dimensional and three-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, you will develop games for commercial, educational and other purposes.

You will have the unique opportunity to develop commercial quality games in a simulated video game studio environment, at times working with industry partners and game programmers. In the second year, you choose whether to specialize in game modelling or game animation.

Prior to graduation, you will assemble a portfolio/demo of your creative work demonstrating your ability in game development and highlighting your chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at entry-level positions.

Your Field Education Options

Students with approved portfolios are eligible for non-mandatory external field placements in semester 5 and/or semester 6.

Career & Postgraduate Study Opportunities

Career Options

Graduates of this program will have acquired the necessary skills to be employed in various game and digital media studios, with careers in:

  • character art
  • 2D environment art
  • 3D environment art
  • 3D modelling
  • 3D animation
  • character modelling
  • level design
  • cinematic animation
  • special effects
  • texture design
  • user interface design
  • quality assurance

Educational Pathways

Graduates may be eligible for admission into George Brown postgraduate programs. Students who successfully complete this program with a grade point average of 3.0 or higher may be eligible for direct admission into the Game Design program.

Game - Art Program Educational Path Diagram

“At George Brown my professors were all people who worked, or are still working, in the industry allowing me to learn about it in its current form. Even now, working in the industry myself, some of the professors I had are now my coworkers. They taught me all the aspects of the development pipeline on top of my specialization helping me work comfortably between departments in the studio. Most importantly, I not only learned the software I need but learned how to learn, enabling me to quickly adapt to all sorts of complex and proprietary software and engines.”

David Kolodko
Ontario College Advanced Diploma

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