Game – Art Program
(Online)
(G129)

2022-20232023-2024
  • Program Name:
    Game – Art
  • Code: G129
  • Credential:
    Ontario College Advanced Diploma
  • Method of Study:
    Full-time
  • Duration:
    3 years (6 semesters)
  • Centre:
  • School: Design
  • Location: Online
  • Starting Months: January
  • Domestic Tuition:
    $8,849.00 *

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Overview

Program Overview

Video games have become one of the leading forms of artistic expression in the twenty-first century. Game art requires a combination of talents, hard work and passion. The Game – Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

PLEASE NOTE: This program is also offered in a hybrid (mix of in person and online) format. Please see Game - Art (Online) program (G119) for more details.

Full Description

Video games have become one of the leading forms of artistic expression in the twenty-first century. Game development requires a combination of talents, hard work and passion. The Game-Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

As a student of this program, you will develop both two-dimensional and three-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, you will develop games for commercial, educational and other purposes.

You will have the opportunity to develop commercial-quality games in a simulated video game studio environment, at times working with industry partners and game programmers. In the second year, you choose whether to specialize in game modelling or game animation.

Before graduation, you will assemble a portfolio/demo of your creative work demonstrating your ability in game development and highlighting your chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at entry-level positions.

Your Field Education Options

Students with approved portfolios are eligible for non-mandatory external field placements in semester 5 and/or semester 6.

Program Learning Outcomes

The graduate demonstrates the ability to:

  1. Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
  2. Analyze the history of video games to compare various approaches to game development.
  3. Support the development of games by identifying and relating concepts from a range of industry roles – programming, design and art.
  4. Contribute as an individual and a member of a game development team to the effective completion of a game development project.
  5. Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
  6. Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.
  7. Develop pre-production and conceptual art for games and gaming through the selection and application of relevant design tools and drawing techniques.
  8. Create original game assets to meet requirements outlined in game design documents and/or creative briefs.
  9. Engage in original world building and level design within a range of game engines to meet industry and marketplace requirements.
  10. Generate user interface design in alignment with Game Design Documents to optimize both the aesthetics and function of gameplay.

Courses

Required Courses

YEAR 1

SEMESTER 1

Code Course Name
DESN1037 Drawing I
DESN1084 2D Digital Art I
DESN1118 Introduction to Modelling
DESN1130 Interactive Prototyping I
DESN1083 Studio Lab 1
COMM1007 College English

SEMESTER 2

Code Course Name
DESN1038 Drawing II
DESN2015 2D Digital Art II
DESN1119 Introduction to Animation
DESN1131 Interactive Prototyping II
DESN1086 Studio Lab 2
DESN1189 Ludology and Game History

GAME MODELLING SPECIALIZATION

YEAR 2

SEMESTER 3

Code Course Name
DESN2012 Environment Modelling I
DESN1132 Game Art and Architecture I
DESN2014 Level Design I
DESN2010 Texturing and Shading I
DESN2013 Studio Lab 3
GNED General Education Elective

SEMESTER 4

Code Course Name
DESN2018 Environment Modelling II
DESN1133 Game Art and Architecture II
DESN2016 Level Design II
DESN2011 Texturing and Shading II
DESN2017 Studio Lab 4
GNED General Education Elective

YEAR 3

SEMESTER 5

Code Course Name
DESN3014 3D Sculpting I
DESN3016 Organic Modelling I
DESN3018 Technical Art for Game Engines 1
DESN3020 Cinematics I
DESN3010 Studio Lab 5
DESN3022 Game Portfolio Design

SEMESTER 6

Code Course Name
DESN3015 3D Sculpting II
DESN3017 Organic Modelling II
DESN3024 Technical Art for Game Engines 2
DESN3021 Cinematics II
DESN3012 Studio Lab 6
GNED General Education Elective

GAME ANIMATION SPECIALIZATION

YEAR 2

SEMESTER 3

Code Course Name
DESN2019 Body Mechanics 1
DESN2020 Rigging I
DESN2014 Level Design I
DESN1136 Motion Capture 1
DESN2013 Studio Lab 3
GNED General Education Elective

SEMESTER 4

Code Course Name
DESN2022 Body Mechanics 2
DESN2021 Rigging II
DESN2016 Level Design II
DESN1137 Motion Capture 2
DESN2017 Studio Lab 4
GNED General Education Elective

YEAR 3

SEMESTER 5

Code Course Name
DESN3018 Technical Art for Game Engines 1
DESN3029 Character Animation 1
DESN3027 Character Acting I
DESN3020 Cinematics I
DESN3010 Studio Lab 5
DESN3022 Game Portfolio Design

SEMESTER 6

Code Course Name
DESN3024 Technical Art for Game Engines 2
DESN3030 Character Animation 2
DESN3028 Character Acting II
DESN3021 Cinematics II
DESN3012 Studio Lab 6
GNED General Education Elective

General Education Electives

Career & Postgraduate Study Opportunities

Educational Pathways

Game - Art Program Educational Path Diagram

Tuition and Fees

Domestic Tuition

$8,849.00 *

Additional Costs

*Amounts listed are the total of tuition, materials (non-refundable), student service and ancillary fees for the first two semesters of programs starting in Fall 2022. Fees are subject to change for programs starting in Fall 2023 and at later dates.

The fees include a subscription to Adobe Creative Cloud, a Wacom Intuos Pro Medium Tablet, a Digital Tutors subscription and a membership to the International Game Developers Association (IGDA).

Financial Assistance

This program is approved for OSAP funding, provided the applicant meets OSAP eligibility criteria.

Disclaimer: The information contained in this website is subject to change without notice. It should not be viewed as a representation, offer or warranty. Students are responsible for verifying George Brown College fee requirements.

How to Qualify and Apply

Admission Requirements

Applicants are selected on the basis of their academic achievement, including the required courses, and any other selection criteria outlined below.

* Qualified applicants will be invited to complete the application questionnaire and submit a portfolio electronically. Details on the application questionnaire and portfolio requirements will be communicated at a later date to qualified applicants, as part of the review process.

** Mature Student Status (19 years of age or older and no OSSD)

Please note that George Brown is committed to ensuring that applicants will succeed in their program of choice and meeting the minimum requirements does not guarantee admission to the program. Applicants may be required to have grades higher than the minimum requirements stated.

Course Exemptions

College or university credits may qualify you for course exemptions. Please visit the Transfer Guide for more information.

Apply to

Domestic students should apply through Ontario Colleges.

How to Apply

Domestic students should apply through Ontario Colleges.

Contact Us

School of Design

Phone: 416-415-5000, ext. 3129

Email: game@georgebrown.ca

For more information about George Brown College, you may also call the Contact Centre at 416-415-2000 (TTY 1-877-515-5559) or long distance 1-800-265-2002.

Visit Our Campus

This program is part of our School of Design, located at our Waterfront Campus, at 3 Lower Jarvis St., Toronto, Ontario, Canada.

School of Design Building

The School of Design resides in a new 103,000-square-foot facility in the Daniels Waterfront – City of the Arts development. This state-of-the-art building supports academic programs and industry projects with features such as:

  • virtual and augmented reality lab
  • usability and testing lab
  • Future Ways of Living lab
  • peer tutor lab
  • digital sandbox
  • incubators
  • prototyping and workshop spaces
  • design and innovation showcase spaces

Come and have your questions answered, learn about the program content and career options, meet your friendly professors and staff and experience what it is like to be in a George Brown College classroom at one of our information sessions. You can also book a campus tour or explore our virtual tour.

Sign up and learn more about your options, our programs, and life at George Brown.