Game Development Program (G109)

PROGRAM
Game Development
CODE
G109
SCHOOL
School of Design
LOCATION
St. James Campus
DURATION
3 years (6 semesters)
STARTING MONTH
September, January
CREDENTIAL
Ontario College Advanced Diploma
YEAR OF STUDY
2017-2018
METHOD OF STUDY
FT
Video games have become one of the leading forms of artistic expression in the 21st century. Game development requires a combination of talents, hard work and passion. The Game Development three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

Full Program Descriptions

Description  

Character design image by student Kyle Ennis

Video games have become one of the leading forms of artistic expression in the 21st century. Game development requires a combination of talents, hard work and passion. The Game Development three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

Students will develop both 2-dimensional and 3-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, students will develop games for commercial, educational and other purposes.

Students will have the unique opportunity to develop commercial quality games in a simulated video game studio environment, at times working with industry partners and game programmers. In the second year, students choose whether to specialize in game modelling or game animation.

Prior to graduation, each student will assemble a portfolio/demo of their creative work demonstrating their ability in game development and highlighting their chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at entry-level positions.

Watch the video below to see some of the incredible work created by students of the Game Development program.

Your Field Education Options 

Students with approved portfolios are eligible for non-mandatory external field placements in Semester 5 and/or Semester 6.

Program Standards and Learning Outcomes  

Each George Brown College certificate, diploma, advanced diploma and graduate certificate program is expected to deliver specific program learning outcomes. Program learning outcomes are statements that describe the knowledge and skills that students are expected to demonstrate by the end of their program of study. Programs are designed to deliver both vocation or discipline-specific learning outcomes and more generic essential employability skills (including communication, numeracy, critical thinking and problem solving, information management, interpersonal and personal skills).

In addition to the aforementioned learning outcome requirements, College programs are required to provide students with exposure to a breadth of learning beyond their vocational field, to increase their awareness of the society and culture in which they live and work. This breadth requirement is addressed through additional mandatory General Education courses in the program curriculum.

To see the relevant program learning outcomes for your specific program of study, please visit georgebrown.ca/programs/learning-standards-and-outcomes

Course Outline

Required Courses 

YEAR 1

SEMESTER 1

Code Course name
DESN1037 Drawing I
DESN1084 2D Digital Art I
DESN1118 Introduction to Modelling
DESN1130 Interactive Prototyping I
DESN1083 Studio Lab 1
COMM1007 College English

SEMESTER 2

Code Course name
DESN1038 Drawing II
DESN2015 2D Digital Art II
DESN1119 Introduction to Animation
DESN1131 Interactive Prototyping II
DESN1086 Studio Lab 2
GHUM1029 Design Culture

GAME MODELLING SPECIALIZATION

YEAR 2

SEMESTER 3

Code Course name
DESN2012 Environment Modelling I
DESN1132 Game Art and Architecture I
DESN2014 Level Design I
DESN2010 Texturing and Shading I
DESN2013 Studio Lab 3
GNED General Education Elective

SEMESTER 4

Code Course name
DESN2018 Environment Modelling II
DESN1133 Game Art and Architecture II
DESN2016 Level Design II
DESN2011 Texturing and Shading II
DESN2017 Studio Lab 4
GHUM1089 Sequential Arts

YEAR 3

SEMESTER 5

Code Course name
DESN3014 3D Sculpting I
DESN3016 Organic Modelling I
DESN3018 Technical Art for Game Engines 1
DESN3020 Cinematics I
DESN3010 Studio Lab 5
DESN3022 Game Portfolio Design

SEMESTER 6

Code Course name
DESN3015 3D Sculpting II
DESN3017 Organic Modelling II
DESN3019 Technical Art for Game Engines 2
DESN3021 Cinematics II
DESN3012 Studio Lab 6
GNED General Education Elective

GAME ANIMATION SPECIALIZATION

YEAR 2

SEMESTER 3

Code Course name
DESN2019 Environment Animation I
DESN2020 Rigging I
DESN2014 Level Design I
DESN1136 Motion Studies
DESN2013 Studio Lab 3
GNED General Education Elective

SEMESTER 4

Code Course name
DESN2022 Environment Animation II
DESN2021 Rigging II
DESN2016 Level Design II
DESN1137 Motion Capture
DESN2017 Studio Lab 4
GHUM1089 Sequential Arts

YEAR 3

SEMESTER 5

Code Course name
DESN3023 Technical Art for Game Engines 1
DESN3029 Character Animation 1
DESN3027 Character Acting I
DESN3020 Cinematics I
DESN3010 Studio Lab 5
DESN3022 Game Portfolio Design

SEMESTER 6

Code Course name
DESN3024 Technical Art for Game Engines 2
DESN3030 Character Animation 2
DESN3028 Character Acting II
DESN3021 Cinematics II
DESN3012 Studio Lab 6
GNED General Education Elective

Detailed course outlines

General Education Electives

Careers and Post-Graduate Study Opportunities

Educational / Degree Pathway 


G109 Game Design Program Educational Path Diagram

Your Career 

Graduates of this program will have acquired the necessary skills to be employed in various game and digital media studios, with careers in:

  • character art
  • 2D environment art
  • 3D environment art
  • 3D modelling
  • 3D animation
  • character modelling
  • level design
  • cinematic animation
  • special effects
  • texture design
  • user interface design
  • quality assurance

Future Study Options 

Graduates may be eligible for admission into George Brown postgraduate programs. Students who successfully complete this program with a grade point average of 3.0 or higher may be eligible for direct admission into the Game Design program.

Tuition and Fees

Tuition 

$8,697.00 *

Additional Cost 

* Amounts listed are the total of tuition, materials(non-refundable), student service and ancillary fees for the first two semesters of programs starting in fall 2016. Fees are subject to change for programs starting in fall 2017 and at later dates.

International students: Visit the International Fees and Related Costs page for more information.

How to Qualify and Apply

Admission Requirements  

Applicants are selected on the basis of their academic achievement, including the required courses, and any other selection criteria outlined below.

* Qualified applicants will be invited to complete the application questionnaire and submit a portfolio electronically. Details on the application questionnaire and portfolio requirements will be communicated at a later date to qualified applicants, as part of the review process.

** Mature Student status (19 years of age or older and no OSSD)

Please note that George Brown is committed to ensuring that applicants will succeed in their program of choice and meeting the minimum requirements does not guarantee admission to the program. Applicants may be required to have grades higher than the minimum requirements stated.

Course Exemptions

College or university credits may qualify you for course exemptions. Please visit georgebrown.ca/transferguide for more information.

International Students

Visit the International Admissions page for more information.

Apply To  

Ontario Colleges

Student Success

Success Stories  

David Kolodko G109 graduate

“At George Brown my professors were all people who worked, or are still working, in the industry allowing me to learn about it in its current form. Even now, working in the industry myself, some of the professors I had are now my coworkers. They taught the me all the aspects of the development pipeline on top of my specialization helping me work comfortably between departments in the studio. Most importantly, I not only learned the software I need, but learned how to learn, enabling me to quickly adapt to all sorts of complex and proprietary software and engines.”

David Kolodko, Graduate 2017, Game Development, Animator, Ubisoft

“I grew up gaming. It's always been a huge part of my life, and I knew this was where I would end up eventually. "The instructors at George Brown are all industry veterans and have a ton of experience. They keep up with the latest game technology. In fact, I'm working with one of my professors at Ubisoft right now."

Alexandra Kornilova, Graduate Game Development Program, 3D Modeller, Ubisoft

Read more about Alexandra’s journey here.

Contact Us

Contact Us  

School of Design

Phone: 416-415-5000, ext. 3129

Email: game@georgebrown.ca

For more information about George Brown College, you may also call the Contact Centre at 416-415-2000 (TTY 1-877-515-5559) or long distance 1-800-265-2002.

Visit Our Campus  

The School of Design is located at both 230 Richmond Street East and 341 King Street East, Toronto, Ontario, Canada M5A 1L1. This program is taught predominantly from the 341 King Street East location. Book a campus tour or explore our virtual tour.

George Brown College is continually striving to improve its programs and their delivery. The information contained in this calendar is subject to change without notice. It should not be viewed as a representation, offer or warranty. Students are responsible for verifying George Brown College admission, graduation, and fee requirements as well as any requirements of outside institutions, industry associations, or other bodies that may award additional designations concurrently with, or after completion of, a George Brown College program.