Sample Tasks For School Of Design Students
Quality work integrated learning (WIL) opportunities are not possible without the support of our industry partners who play a critical role in mentoring new professionals into the industry. While employers are encouraged to develop their own set of tasks for students on their work-term, the following list can be used as a guide in the development of the student’s work experience.
General Workplace Tasks:
- Conducts themselves professionally in the workplace (i.e. arrives on time, dresses properly, etc.)
- Completes all assigned tasks
- Demonstrates resourcefulness and self-reliance
- Meets deadlines for client work
- Takes minutes for internal and/or client meetings
- Contributes ideas in brainstorming/idea sessions
- Works on client presentations
Graphic Design-Specific Tasks:
- Manage and prepare photo/image files for print
- Completes preliminary layouts
- Completes site maps for web sites and other interactive tools
- Develops thumbnails for concepts
- Develops variations of developed designs
- Completes files for print
- Assists senior designers with draft designs
- Can copy edit and proof designs with minimal supervision
- Shows ability to read and implement marked-up corrections
- Beta-tests web design and interactive projects; provides appropriate feedback
Interaction Design-Specific Tasks:
- Performs preliminary research through exploration of audience and needs using various service/experience design strategies, for example: card sorting, personas, journey mapping, stakeholder mapping, system mapping, etc.
- Generates ideas for design direction using various service/experience design strategies, for example: mind mapping, evaluation matrix, concept walkthroughs, etc.
- Manages and prepares (edit or even design) assets from style guide for appropriate use
- Designs low-fidelity prototypes, using sketches or software, to test ideas
- Using feedback, designs mid- to high-fidelity interactive prototypes on appropriate software
- Performs user-testing on interactive prototypes to gain relevant insights
- Prepares files for developers, assist in some front-end development
- Assists UX designers with research
- Assists UX/UI designers with implementation of designs through research
- Can copy edit and proof designs with minimal supervision
- Shows ability to read and implement marked-up corrections
- Performs beta-tests on prototypes; provides appropriate feedback
We invite employers who are looking to hire design students to submit the form on the School of Design Job Description Portal.
For questions, please contact the School of Design Field Education Coordinator, Theresa Kienitz, tkienitz@georgebrown.ca