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GEORGE BROWN FULL-TIME PROGRAMS GUIDE 2012-2013


School of Design

Game Development Program

Program Code:
Program Length:
Starting:

Certification:
Location:

Apply to:
G109
3 years (6 semesters)
September, January
Ontario College Advanced Diploma
St. James Campus
ontariocolleges.ca

 
Admission Requirements and Fees

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Student success in college requires well developed learning skills and attitudes (such as being able to work independently, participate in a team, be well-organized, develop good work habits, and show initiative). These skills are as important as prior academic achievement. Applicants should have thoroughly developed these skills and attitudes before beginning their college programs.

Letter of Intent Information

List of Courses

Check the availability and status of this program: 2012/2013 Start Dates
2011/2012 Start Dates
Note: Due to ongoing program improvements courses are subject to change without notice.

OUR PROGRAM

Video games are becoming one of the leading forms of artistic expression in the 21st century. Game development requires a combination of talents, hard work and passion. The Game Development three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.

Students will develop both 2-dimensional and 3-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, students will develop games for commercial, educational and serious purposes.

Students will have the unique opportunity to develop commercial quality games in a simulated video game studio environment, at times developed with industry partners and game programmers.

Starting in the second year, students choose whether to specialize in game modelling or game animation. Prior to graduation, each student will assemble a portfolio/demo of their creative work demonstrating their ability in game development and highlighting their chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at an entry-level position.

Demon-GBC

YOUR FUTURE STUDY OPTIONS

Graduates may be eligible for admission into George Brown postgraduate programs. Students who successfully complete this program with a grade point average of 3.0 or higher may be eligible for direct admission into the Game Design program.

YOUR CAREER

Graduates of this program will have acquired the necessary skills to be employed in various game and digital media studios, with careers in:

  • Character Art
  • 2D Environment Art
  • 3D Environment Art
  • 3D Modelling
  • 3D Animation
  • Character Modelling
  • Level Design
  • Cinematic Animation
  • Special Effects Artist
  • Texture Artist
  • User Interface Artist
  • Quality Assurance Analyst

Educational Pathways

COURSES

YEAR 1

SEMESTER 1
GRAF1003     Drawing I
DESN1084     2D Digital Art I
DESN1118     Modelling and Animation I
DESN1130     2D Interactive Prototyping I
DESN1083     Asset Development I
COMM1007   College English

SEMESTER 2
GRAF1038     Drawing II
DESN2015     2D Digital Art II
DESN1119     Modelling and Animation II
DESN1131     2D Interactive Prototyping II
DESN1086     Asset Development II
GHUM1029   Design Culture

GAME MODELLING SPECIALIZATION

YEAR 2

SEMESTER 3
DESN2012     Environment Modelling I
DESN1132     Game Art and Architecture I
DESN2014     Level Design I
DESN2010     Texturing and Shading I
DESN2013     Game Project Development I
GNED            General Education Elective

SEMESTER 4
DESN2018     Environment Modelling II
DESN1133     Game Art and Architecture II
DESN2016     Level Design II
DESN2011     Texturing and Shading II
DESN2017     Game Project Development II
GNED             General Education Elective

YEAR 3

SEMESTER 5
DESN3014     3D Sculpting I
DESN3016     Organic Modelling I
DESN3018     3D Interactive Prototyping I
DESN3020     Cinematics I
DESN3010     Game Project Development III
GNED              General Education Elective

SEMESTER 6
DESN3015     3D Sculpting II
DESN3017     Organic Modelling II
DESN3019     3D Interactive Prototyping II
DESN3021     Cinematics II
DESN3022     Game Portfolio Design
DESN3012     Game Project Development IV

GAME ANIMATION SPECIALIZATION

YEAR 2

SEMESTER 3
DESN2019     Environment Animation I
DESN2020     Rigging I
DESN2014     Level Design I
DESN1136     Animation Direction I
DESN2013     Game Project Development I
GNED              General Education Elective

SEMESTER 4
DESN2022     Environment Animation II
DESN2021     Rigging II
DESN2016     Level Design II
DESN1137     Animation Direction II
DESN2017     Game Project Development II
GNED             General Education Elective

YEAR 3

SEMESTER 5
DESN3023     Procedural Animation I
DESN3025     Special Effects I
DESN3027     Character Acting I
DESN3020     Cinematics I
DESN3010     Game Project Development III
GNED              General Education Elective

SEMESTER 6
DESN3024     Procedural Animation II
DESN3026     Special Effects II
DESN3028     Character Acting II
DESN3021     Cinematics II
DESN3022     Game Portfolio Design
DESN3012     Game Project Development IV

For more information,
Call 416-415-5000, ext. 3129,
or e-mail

 

For updated information and course descriptions, call 416-415-2000 (TTY 1-877-515-5559) or long distance 1-800-265-2002.

George Brown College is continually striving to improve its programs and their delivery. The information contained in this calendar is subject to change without notice. It should not be viewed as a representation, offer or warranty. Students are responsible for verifying George Brown College admission, graduation, and fee requirements as well as any requirements of outside institutions, industry associations, or other bodies that may award additional designations concurrently with, or after completions of, a George Brown College program.

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Revised: December 2, 2011

  
 



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